As expected of a 'ren'ai' game, Futamata is also excellent. I don't really get the protagonist's problems. He achieved the school romance of his dreams, befriending the girl sitting in the desk next to him. But then his father and her mother divorced and remarried each other, making them step-siblings. This somehow psychologically destroyed both of them and they stopped going out, even though it shouldn't have made any difference. Their parents are their parents, their romance is their own. How does anything their parents do interfere with what they do with their own lives?
In any case, that meant Nao wanted to get a new girlfriend in order to shove away any prospect of renewing his relationship with Miyako. But he accidentally, in his earnest efforts, managed to get two at once. Thus the title, 'double-dating romance.' But really you could call it triple dating, since Miyako still likes him and they still live together. Anyway, there's a great deal of humor involved with him trying to juggle two girls at once without having them discover each other. The problem is magnified once the two girls he's dating become friends and the three of them go to parties together, all while still not knowing.
One of the girls he's dating is a blonde bombshell with big breasts, Kirame. She's the typical girl who's clumsy and bashful and excited about all the 'firsts' she's going through. The other girl he's dating, Yua, is this cynical composed girl who treats dating like a game. I like Kirame, as I figure all boys would, but Yua does have some justification for her standoffishness. Her father died and her mother remarried and had a new daughter, making her feel like an accident or an obstacle to her mother's 'dream family life.' She hated how her mother completely fell out of love with her father and in love with someone else, making all talk of 'love' seem cheap and phony. To be fair, Yua is being irrational here. Her mother didn't kill her father, he died of illness. Her mother still had a long life ahead and it doesn't make sense to dwell in the past forever. But those are Yua's feelings, whether they came about fairly or not.
I'll promote all three girls in the love quadrangle to my wonderful hall of fame. Kirame can get Dimension Breach. Yua can get Orphan Of Flame. (Fitting because she's a genuine orphan). And Miyako can get Jellyfish Sea. This completes the assignation of names to all 4-star and above Chrono Cross music, another soundtrack it would be a shame to miss out a single song on.
Owning every SS Memoria in the game was a short-lived dream. Two new SS Memoria came out today and I failed to get either of them despite using all the paid quartz attempts to get them I could. I guess it wasn't meant to be. After spending so much money to achieve the goal once, it would be unaffordable to keep throwing money at the goal again and again. I'll have to be satisfied with at least reaching that high-water mark once. I did get a bunch of limit breaks and another eternal daphne, which is nice, but not what I wanted. Most of the limit breaks were for memorias that don't matter and I don't use. Dandy Misato got her first limit break, which is nice, but I still don't have a spot for her in any of my many fire squads. That's how competitive the fire squad slots are.
I think I'll save this eternal daphne for a potential future recruit, perhaps admiral Nanami. I've daphne'd all the characters I need to at the moment.
I got some nice new necklaces courtesy of the Astrarium, and two new master skills -- Yayoi's and Isuzu's. Yayoi and Isuzu are strong, and thanks to these new skills they'll be even stronger.
Everyone's skill levels are at max except for kimono Akari. I don't have to run dungeons anymore now that I'm this close to finished.
My ice squad aced the newest score challenge with a score of over 1.5 million. Thanks to their efforts I'll be able to get shrine maiden Risa to limit break 3 in a few days.