I downloaded the newly translated visual novel Happiness 2 (Sakura Celebration). I'm a big fan of the original Happiness, and it's by the same company Windmill Oasis, so there's at least reason to hope it will be good. Of course I have no reason to play it until I'm done with Riddle Joker and Noble Works, but it's always good to be prepared.
As for Riddle Joker I'm most of the way through Ayase's route. She's very pretty but I can't say much for her personality. The problem is I doubt the next two girls will be any better. The game is nearly a chore now that Nanami is out of the limelight, which is one of the weaknesses of visual novels in general. There's always a 'best girl' and then 'the rest.' The longer you play the same visual novel the less rewarding it becomes. But oh well, I already said Riddle Joker is a great game so I have to play it to the end.
Ukraine is trying to get itself nuked by deliberately violating Russia's nuclear doctrine. Russia, like America, has a set of circumstances wherein it's allowed to use nukes -- both countries have the same rule -- if someone is attempting to disable their nuclear capabilities, then they'll launch all their nukes preemptively while they still can. They won't wait until the enemy has succeeded, after which they'll be defenseless and incapable of retaliating against what would then be the follow-up nuclear attack. There is a definitive logic to this rule that can't be gotten around -- the only reason anyone would be attacking your nuclear launch facilities is if they want to disable your nuclear retaliatory ability so that they can nuke you. This is why all nations carefully avoid each other's nuclear launch capabilities, to make it clear that no nuclear first strike is in the offing, so there's no need to preemptively counterattack.
Until today. Ukraine decided to attack Russia's nuclear bomber fleet, which is deployed far from the line of contact and hasn't engaged in the Ukraine war at all. In freaking Siberia. It's there to deter American nuclear attacks, but Ukraine sought it out and attacked it anyway, disabling at least some of Russia's nuclear strike force. This should have led instantly to World War III, but Putin yet again wussed out and let it slide, as he wants to preserve the future of the world, unlike Ukraine.
It's good that we're all still alive today, but it's bad for Russia's future that now you can officially cross their nuclear red line and not get nuked. What's next? Will 'Ukraine' (really NATO) sink Russia's nuclear armed submarines and Putin will back down again? Will NATO start to believe they can do a nuclear first strike and Putin will blink and not retaliate? That must now be creeping in the back of their minds, since Putin has already flinched once.
On the other hand, you can argue that the nuclear bombers are an unimportant part of Russia's delivery vehicles, and only a few were damaged anyway, so it's okay to blow this attack off. Obviously if Russia's nuclear delivery capability was really impaired then they'd really respond. But is that so obvious? That's the problem. Is NATO absolutely confident Russia will use nukes if it has to? Because if it isn't absolutely certain, Putin just signed Russia's death warrant. This is the problem with making promises and then not keeping them. Suddenly everything is fair game.
I've been complaining about Putin's behavior from the very beginning. Because he didn't take this war seriously NATO has been escalating continuously and getting away with it. If Putin had responded with full mobilization and completely trounced Ukraine in the first year NATO wouldn't have dared to attack Russia with conventional long range missiles or let 'Ukraine' sabotage Russia's nuclear arsenal. But because Putin didn't take the war seriously, NATO learned that Putin wouldn't take their actions seriously, and while the cat's away the mice will play. The end result of this deontological process is NATO nuking Russia and thinking they can get away with it. This is the inevitable endgame of a leader who always flinches and never does what it takes to win.
If Putin wishes to restore his credibility in the west, if he wants his nuclear doctrine to be meaningful and feared, he should nuke Ukraine today. But obviously he's chosen not to do that, so I guess instead Putin won't ever have credibility again. That's this world's timeline, I'm just riding along on it.
Ukraine is gambling that by getting itself nuked, it will bring USA into the war. I think the exact opposite would happen. If Russia nuked Ukraine with the clear and obvious explanation that they're simply fulfilling their long standing nuclear doctrine, that anyone who attempts to sabotage their nuclear capability will be nuked before the sabotage succeeds, the whole world would suddenly start respecting Russia again and the war would end tomorrow. People would say "Holy shit, Russia isn't playing around. It's definitely time to cut Ukraine loose and save our own hides. What was Ukraine doing, violating Russia's red lines, of course this is the result."
But Putin is a pussy so he won't do it so he won't deter anyone and the war will drag on and on.
Meanwhile, in Heaven Burns Red, I purchased enough rolls to get cat-pajama-Hisame. She's beautiful and strong, but obviously without limit breaks I can't unlock her true potential. As a fortunate side effect, I also got Tama's base SS Memoria, which has two vital abilities -- an AoE attack and a heal that restores people's broken shields. Once I get enough Nordstrom crystals to introject Vivifying Light, I can deploy it as a skill wielded by max limit break, level 4 Magical Girl Tama. Then Tama will truly be the absolute strongest in the game, and I'll be able to defeat anything the game throws at me. So I unintentionally got a much more important SS Memoria than Hisame by pursuing Hisame. I also got the new light-element Monaka SS Memoria, which is always nice, especially since it's the first SS Memoria of Monaka I've gotten.
I beat the level 2 versions of all the Orb Boss III's, except the one that's resistant to fire damage, because my fire users make up most of my power party. I tried to scrabble together a decent group of girls who aren't fire-based, but they're a little bit too weak for the job. A few more limit breaks and I feel like I could do it, but for now it's fruitless. Orb Boss III's also have a level 3 version that's even stronger. According to 'the recommended rating' I should be able to beat them, but in the real world they one-shot my strongest characters so that 'recommended rating' isn't remotely true.
What you're actually supposed to do is farm elemental-damage resistance bracelets, which would make their attacks more manageable, but that would require way too many life points that could go towards more beneficial projects. So instead I'll just ignore the level 3 Orb III's until my rating is so much higher than the enemy that I don't have to follow the rules.
I used my power party to defeat all the Orb Boss III's, ignoring their elemental vulnerabilities. This is because the ability to survive the enemy's attack is the only thing that matters. If I can survive I'll win eventually, no matter how low my damage output is. But if I can't survive the boss' attacks it hardly matters if my attacks do extra damage against them or not. It's a shame because I'd much prefer to play with a diverse army of elemental squadrons all handling their own problems. It would feel like my 58 SS Memoria collection was worthwhile that way. I do in fact have full squads of every element type (except light, where I have 5 users). But the reality is without limit breaks SS Memorias aren't playable, even against enemies who are weak to their element.
Limit breaks are the most precious resource in the game. Collecting the beautiful new SS Memorias is the intoxicating part, but farming resources that can eventually be finagled into limit breaks for a chosen few is how you actually win the game.